NEW STUFF! Check out the Downloads and Tools!
If you want, just go straight to the Blog.
Or even, the Games.
Huntington-ites: My dear friend Mark Connelly’s business, Scent From Heaven, above the Java Joint in Huntington, WV, sells the best incense, herbs, essential oils, neat clothes, and these really cool silk bags that are absolutely perfect for dice, along with lots of other stuff all set to an excellent soundtrack with the coolest old hippie in the world manning the register. Just a suggestion. They’re on Facebook, too.
Or, if you’re looking for the article that still accounts for probably 25% of my visits, and couldn’t get there from google(I’m working on that), here it is. How to Calculate Probability with Multiple Dice.
This is the homepage of the Nameless Kingdom, an ad-supported game design and distribution one man operation/labor of love. I publish them free for everyone, because I think that the decline in the social activity of Tabletop/Pen and Paper gaming is sad and that one thing I can do is make games for others that are alternatives to expensive mass-published games. The games here are all originals that I designed to be made freely available to anyone who wishes to play them.
If you like what I do here and are a webmaster who is looking for a reputable advertising service, I encourage you to join Adbrite using my referral link. They are extremely helpful and considerate, and give you a final control over the ads you show.

What I enjoy working with most, and I daresay I am best at, is working out magic systems for tabletop role playing games. The largest and most detailed of the homebrew systems I have here is the Nameless Kingdom RPG, which I host in a wiki on this site, and it has what may be an unprecedented magic system. Also, I publish any house rules or special options I think of for D&D of varying versions, but almost exclusively 3/3.5 edition.
There is also an exciting project going on right now that aims to make a simple-to-learn Harry Potter themed RPG, geared toward getting kids interested in tabletop gaming again by making a fast-paced, easy to learn game based on the popular books. Actually, it’s because I was one of those 11 year olds who got the first three when they came out in the U.S. and desperately hoped for a letter in green ink for the better part of 7th grade. C’est la vie. For more info about the Hogwarts RPG, please go here, where all the rules so far have been collected. Additionally, the character sheet is now available.
In the future I plan to write several “for dummies” articles on the properties of dice and other random number generators, and probability in general. It will include equations to help calculate probability when rolling for high results, rolling for low results, or approximating a bell curve for multiple dice(see above), how to create bimodal curves(That took me a while to figure out, too.), why 18 INT is NOT equivalent to 180 IQ(Statistically, a 141 IQ is about as probable as rolling an 18) and what that means for some games, and pretty much anything else I can tell you how to do with dice as I go. I’m a math nerd. I like probability.
And on that note, a random introduction to me, written in the third person. Ambrose, the administrator of this website who’s real name is Daniel Koksal, is a level 17 human student of psychology, a level 3 Research Associate, and a level 1 underwear salesman in Huntington, West Virginia. He hails originally from Alliance, Ohio and most recently of Lancaster, Ohio.

Dan Koksal

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