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Hogwarts RPG: Slytherin
Jul 14th, 2009 by ambrose

Slytherin: Slytherin’s have a respect for self-sufficiency that oftentimes reaches beyond the realm of propriety or good conscience. Those cunning folks do anything to achieve their ends. Slytherins are slippery and conniving, but determined and ruthless. The Slytherin’s scarcely need introduction as well, but Draco Malfoy, Crabbe and Goyle, Severus Snape, and Lord Voldemort were all Slytherin students.

Special

  • Automatically win one Social-based skill check per day.

  • You gain a +1 to intimidation skills.

Hogwarts RPG: Gryffindor
Jul 13th, 2009 by ambrose

Gryffindor: Gryffindor’s value courage and honesty beyond anything else, and although they may have impulsive, stubborn, or thrill-seeking streaks the conscience and bravery of Gryffindor house are the source of it’s renown. The most prominent house in the series, recognizable alumni are James, Lily, and Harry Potter, Hermione Granger, Ron Weasley, Minerva McGonagall, and Neville Longbottom.

Special

  • Automatically win one Will-based check per day.

  • Allies gain +1 to skills when you are near.

I am a Chaotic Good Human Wizard Now!
Jun 28th, 2009 by ambrose

Once again, Thanks to Vulcan Steve. I had to roll back my wordpress install, so I’m reposting. I had an alignment shift!

I Am A: Chaotic Good Human Wizard (3rd Level)

Ability Scores:
Strength-15
Dexterity-15
Constitution-17
Intelligence-18
Wisdom-17
Charisma-16

Alignment:
Chaotic Good A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he’s kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment because it disrupts the order of society and punishes those who do well for themselves.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard’s strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

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