Bikes and Broomsticks has it’s own page here
4321 Apocalypse :
4321 Apocalypse is a Roll Playing Game by design, which is designed to allow the players to circumvent some of the mechanical roles of the GM using tools in the system. The uses some of the features of Role Playing Games, but doesn’t require a pre-planned plot or someone to control the monsters. The game can also be used as a one page game system.
Skills in 4321 Apocalypse are generated using 4-word phrases that describe how a character’s skills and personality relate, like “Wisecracking Ninja Pizza Driver” or “Paranoid Backyard Survivalist Gun-Nut.” It includes a system to randomly generate locations and determine the behavior of zombies quickly on the fly.
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Fourworld :
Fourworld is a Competitive-Cooperative game of worldbuilding. The objective of the game is guide the development of a civilization as they explore a world randomly created out of playing cards. Each player chooses to act as the deity of a type of terrain who can choose to perform certain actions to help or harm the civilizations, represented by the counters.
There are two ways to win. The first way to win is: If all the players keep all the civilizations alive throughout the entire game, then the player who wins is the player who’s counters occupy the lowest total value of occupied cards. The second way to win is: If one or more civilizations is destroyed, the game becomes competitive until all but one player’s civilizations are destroyed. The winner is the last player with counters or the player who has the most counters at the end of the game.
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